Playable now / Featured title

Elysian

Cyberpunk VR wave shooter

I helped bring the project closer to market through publishing, launch, and commercial support.

  • Live game
  • Cross-platform session flow
  • VR-native action
Elysian gameplay poster art

Live prototype / Playable title

Alchemy Atlas

Dungeon-crawling extraction prototype

A fast web game built around dungeon runs, essence collection, and a simple risk-reward bargain with the Alchemist.

  • Browser playable
  • Essence collection loop
  • Instant launch

Web dungeon run

Alchemy Atlas

Dungeon-crawling extraction prototype

Enter the dungeon, collect your essences, and decide how much risk to carry back out.

Live platform / 2024 - Present

Bounty Board

Founder • studio and creator marketplace

A creator-partnership platform built for game studios that need faster launches and cleaner campaign execution.

  • Public product
  • Creator campaign workflows
  • Studio GTM focus

Bounty Board gives studios one place to brief creators, structure offers, and run launch support without a pile of manual coordination.

  • Designed marketplace rails for briefs, offers, and performance tracking.
  • Focused the product on launch support, early-access campaigns, and sustained creator activation.
Visit site

Active publishing vehicle / 2023 - Present

Zap Interactive

Founder • publishing and launch strategy

An independent publishing vehicle for teams that need launch thinking, deal structure, and commercial momentum.

  • Active publishing entity
  • Creator partnerships
  • Capital-efficient launches

Zap Interactive helps small teams shape launch plans, creator programs, and commercial partnerships without heavyweight overhead.

  • Structures commercial deals, launch strategy, and creator partnerships for early-stage titles.
  • Adds business development rigor for teams that need distribution and messaging support.